New or Additional Starting Weapon

Version: 1.0.0

Report a Bug

Note:

If you are to make a tutorial with my content you must link this original post. You cannot repost this content link to any other site (incuding YouTube). If you use my work please give me credit. You giving credit motivates me to help the community! :)

Description This will either replace your starting weapon or give you a second starting weapon.
Instructions
  1. Open your mapname.gsc located in usermaps>zm_mapname>scripts>zm and add this to your mapname.gsc:

    Underneath:
    function main()
    {
  2. Add this function to the very bottom of your mapname.gsc:
  3. Compile and you are done!
Updates
  • October 8 2016: Released