Zombie Blood

Version: 1.0.0

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Description This powerup works just like the original Zombie Blood from Bo2 or like the In Plain Sight Gobble Gum. Only the player that picks up the Zombie Blood will be invisible to all zombies, except Brutus who has the ability to ignore Zombie Blood.
  1. Drag the folders into your root directory.
  2. Open your mapname.gsc located in usermaps>zm_mapname>scripts>zm and add this to your mapname.gsc:

    #using scripts\zm\zm_usermap;
  3. Open your maps zone file located in usermaps\zm_test\zone_source and add these lines:
  4. Open useraliases.csv in share>raw>sound>aliases and add the following lines if you have not added them already from another one of my powerups:
  5. Compile and you are done!
Credits Harry bo21: Original Shader code from COD WaW
  • Jan 16 2017: Released
  • Jan 17, 2017: Fixed Valid Player Errors